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Using files within the assets folder


Dawn Spears

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Hi,

I'm not sure of the best way to access the assets within my widgets assets folder. For example, if I have an image that I want to display on a canvas, I can use the following:

imageObj.src = "https://disraeli-bucks.frogos.net/app/file/resource/10E354602003064E38AADFB27ECC0A08B6D928AC51D3E2CA?1506677717";

To reference the image and it will display correctly. However if I use something like

imageObj.src = "assets/rhino.jpg";

nothing will display.

 

Is it necessary to use the full URL each time or am I being a bit daft?

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When I wanted a sound effect to play for the activity timer, i ended up using:

 

var baseURL=Frog.Utilities.getBaseUrl();

baseURL+'/app/package/widgets/022366172001B9898DBD5FE54860D700F04FF87C3C44A0A7/assets/rf_alert.mp3';

to point to the file.  I also had to publish the widget once, so get the file in the correct location.   Once there, i was able to continue editing my code and use the file.

@Chris.Smith knows more about it than I do though

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